Tapestry is an experimental massively multiplayer puzzle game being #BuiltInPublic. Because it’s  in active development, some features may be incomplete, and others may break or change without notice as we iterate in real time.

Experience The Journey

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Episode #1 - We introduce the concept of Verve Coding and why it’s a better options for devs and even non-devs compared to Vibe Coding.

Episode #2 - We put Verve Coding into action with our first live coding session. Watch as we attempt to enhance our massively multiplayer puzzle game, Stack the Pixels: Tapestry. From tools and tactics to mistakes and lessons learned, this episode gives you a front-row seat to live AI development—raw, unscripted, and honest.

Episode #3 - R.I.P. Traditional Dev Role (and 2-Week Sprint).Coding by hand is out. And the 2-week sprint? Let’s just say it’s not aging gracefully. In this episode, we bury the old way of working and introduce Verve Agile—a smarter, faster, AI-native workflow where developers stop typing and start defining, validating, and guiding AI systems from intent to delivery.